Items
Arcane Boots
Arcane Boots
Boots+8 Armor[15% - 18%] increased Movement Speed+[120 - 230] Ward Decay Threshold
Required Level: 60
Affixes
The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.
For example,
Added Armor
Affix | Chance to roll and keep |
---|---|
Added Armor | 4.29% |
Cold Resistance | 3.00% |
Added Dodge Rating | 4.29% |
Elemental Resistance | 3.00% |
Fire Resistance | 3.00% |
Added Health | 4.29% |
Lightning Resistance | 3.00% |
Necrotic Resistance | 4.29% |
Poison Resistance | 4.29% |
Void Resistance | 4.29% |
Attunement | 3.00% |
Critical Strike Avoidance | 3.00% |
Dexterity | 1.29% |
Increased Armour | 2.57% |
Increased Cooldown Recovery Speed | 4.29% |
Increased Movement Speed | 4.29% |
Intelligence | 4.29% |
Minion Dodge Rating | 1.29% |
Strength | 4.29% |
Vitality | 4.29% |
Physical Resistance | 4.29% |
Hybrid Health | 0.43% |
Experimental Haste Effect | 4.29% |
Experimental Frenzy Effect | 4.29% |
Experimental Ward Gained on Traversal | 4.29% |
Experimental Minions Transported with Traversal Skills | 4.29% |
Armour and Reduced Bonus Damage from Crits | 1.72% |
Cursed | 4.29% |
Dodge while Evading and Increased Dodge Rating | 1.72% |
Uniques
+8 Armor[15% - 18%] increased Movement Speed+[120 - 230] Ward Decay Threshold
Modifiers+[11% - 15%] of Current Health Lost per second+[11% - 15%] of Missing Health gained as Ward per second+[300% - 400%] Freeze Rate Multiplier while at Low HealthYou are Chilled every 3 seconds[30% - 36%] increased Movement Speed
Required Level: 63Legendary Potential Level: 70
+8 Armor[15% - 18%] increased Movement Speed+[120 - 230] Ward Decay Threshold
Modifiers[14% - 22%] Increased Cooldown Recovery Speed for Teleport[14% - 22%] Increased Cooldown Recovery Speed for Fury Leap[14% - 22%] Increased Cooldown Recovery Speed for Lunge[14% - 22%] Increased Cooldown Recovery Speed for Transplant[14% - 22%] Increased Cooldown Recovery Speed for Shift[64% - 128%] increased Damage over Time+[14% - 22%] Chance to Doom on Hit[14% - 22%] Chance to gain Haste for 1 second on Hit
Required Level: 60Legendary Potential Level: 100
+8 Armor[15% - 18%] increased Movement Speed+[120 - 230] Ward Decay Threshold
Modifiers+[112 - 172] Dodge Rating while Channeling[112% - 172%] increased Dodge Rating while Channeling[18 - 36] Ward gained when you Dodge While Channelling2 Mana gained when you Dodge While Channelling+[6 - 12] Intelligence18% increased Movement Speed while not Channelling
Required Level: 53Legendary Potential Level: 70