Items

Items
Affixes

Two-Handed Axe

Forestry Axe

Forestry Axe

Two-Handed Axe
Range: 2.4
Base attack rate: 0.92
Implicits
+23 Melee Damage
Required Level: 1
Refuge Axe

Refuge Axe

Two-Handed Axe
Range: 2.4
Base attack rate: 0.95
Implicits
+25 Melee Damage
Required Level: 5
Cultist Chopper

Cultist Chopper

Two-Handed Axe
Range: 2.4
Base attack rate: 0.92
Implicits
+31 Melee Damage+[43% - 71%] Chance to Bleed on Melee Hit
Required Level: 14
Bearded Axe

Bearded Axe

Two-Handed Axe
Range: 2.4
Base attack rate: 0.95
Implicits
+42 Melee Damage[24% - 50%] increased Minion Damage
Required Level: 21
Imperial Halberd

Imperial Halberd

Two-Handed Axe
Range: 2.8
Base attack rate: 0.89
Implicits
+60 Melee Damage+[60% - 90%] Chance to Bleed on Melee Hit
Required Level: 33
Ice Axe

Ice Axe

Two-Handed Axe
Range: 2.4
Base attack rate: 0.95
Implicits
+31 Melee Damage+[31 - 41] Melee Cold Damage[41% - 131%] increased Cold Damage
Required Level: 47
Orbit Cleaver

Orbit Cleaver

Two-Handed Axe
Range: 2.4
Base attack rate: 0.92
Implicits
+100 Melee Damage[50% - 100%] increased Physical Damage[50% - 100%] increased Minion Physical Damage
Required Level: 52
Cannot Drop
War Anchor

War Anchor

Two-Handed Axe
Range: 2.4
Base attack rate: 0.89
Implicits
+125 Melee Damage+[125% - 175%] Chance to Bleed on Melee Hit
Required Level: 52
Cannot Drop
Great Axe

Great Axe

Two-Handed Axe
Range: 2.4
Base attack rate: 0.95
Implicits
+70 Melee Damage+[70% - 100%] Chance to Bleed on Melee Hit
Required Level: 54
Jade Cleaver

Jade Cleaver

Two-Handed Axe
Range: 2.4
Base attack rate: 0.95
Implicits
+110 Melee Damage+75% Poison Resistance
Required Level: 62
Obsidian Axe

Obsidian Axe

Two-Handed Axe
Range: 2.4
Base attack rate: 0.92
Implicits
+101 Melee Damage[75% - 110%] increased Physical Damage[75% - 110%] increased Minion Physical Damage
Required Level: 64
Bone Scythe

Bone Scythe

Two-Handed Axe
Range: 2.6
Base attack rate: 0.92
Implicits
+113 Melee Damage+[13% - 29%] Necrotic Penetration+[13% - 29%] Minion Necrotic Penetration
Required Level: 66
Bardiche

Bardiche

Two-Handed Axe
Range: 2.8
Base attack rate: 0.89
Implicits
+130 Melee Damage+[130% - 190%] Chance to Bleed on Melee Hit
Required Level: 71
Fire Lich Scythe

Fire Lich Scythe

Two-Handed Axe
Range: 2.6
Base attack rate: 0.92
Implicits
+146 Melee Damage+[46 - 60] Spell Fire Damage+[46 - 60] Spell Necrotic Damage
Required Level: 76
Cannot Drop
Radiant Axe

Radiant Axe

Two-Handed Axe
Range: 2.4
Base attack rate: 0.95
Implicits
+60 Melee Damage+60 Melee Fire Damage+[8% - 16%] Fire Penetration
Required Level: 76
Avenged Sun Beak

Avenged Sun Beak

Two-Handed Axe
Range: 2.4
Base attack rate: 0.92
Implicits
+105 Melee Damage+[105% - 135%] Melee Critical Strike Multiplier[10 - 15] Health Gain
Required Level: 81
Cannot Drop
Sun Beak

Sun Beak

Two-Handed Axe
Range: 2.4
Base attack rate: 0.92
Implicits
+105 Melee Damage+[105% - 135%] Melee Critical Strike Multiplier[1 - 3.55] Chance to Upgrade when you slay a Harbinger
Required Level: 81
Cannot Drop
Silver Crescent

Silver Crescent

Two-Handed Axe
Range: 2.2
Base attack rate: 1.02
Implicits
+122 Melee Damage+[100% - 200%] Chance to Bleed on Hit[5% - 10%] increased Movement Speed
Required Level: 83
Cannot Drop
Updated for Cycle 1.1 Harbingers of Ruin

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