Items

Hide Boots

Hide Boots

Hide Boots

Boots
Implicits
+5 Armor[5% - 7%] increased Movement Speed
Required Level: 1

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Added Armor
has a reroll chance of 0%. This means that whenever it is picked out of the 29 available affixes, there is 0% for the rolling process to happen again.

AffixChance to roll and keep
Added Armor
4.29%
Cold Resistance
3.00%
Added Dodge Rating
4.29%
Elemental Resistance
3.00%
Fire Resistance
3.00%
Added Health
4.29%
Lightning Resistance
3.00%
Necrotic Resistance
4.29%
Poison Resistance
4.29%
Void Resistance
4.29%
Attunement
3.00%
Critical Strike Avoidance
3.00%
Dexterity
1.29%
Increased Armour
2.57%
Increased Cooldown Recovery Speed
4.29%
Increased Movement Speed
4.29%
Intelligence
4.29%
Minion Dodge Rating
1.29%
Strength
4.29%
Vitality
4.29%
Physical Resistance
4.29%
Hybrid Health
0.43%
Experimental Haste Effect
4.29%
Experimental Frenzy Effect
4.29%
Experimental Ward Gained on Traversal
4.29%
Experimental Minions Transported with Traversal Skills
4.29%
Armour and Reduced Bonus Damage from Crits
1.72%
Cursed
4.29%
Dodge while Evading and Increased Dodge Rating
1.72%

Uniques

Lessons of the Metropolis

Lessons of the Metropolis

Boots
Unique Hide Boots
LP28% | 4% | 0.194% | 0%
Implicits
+5 Armor[5% - 7%] increased Movement Speed
Modifiers
+[100 - 300] Dodge Rating if you have been hit recently[10% - 20%] increased Dodge Rating+[3 - 5] Dexterity[5% - 10%] increased Movement Speed[5% - 0%] less Damage Taken While Moving
Required Level: 1Legendary Potential Level: 50
Flight of Quetzeri

Flight of Quetzeri

Boots
Unique Hide Boots
LP26% | 3% | 0.125% | 0%
Implicits
+5 Armor[5% - 7%] increased Movement Speed
Modifiers
+1 Evade Charge[10% - 13%] increased Cooldown Recovery Speed for Evade[30% - 45%] Increased Cooldown Recovery Speed for Fury Leap[1.4 - 1.9] Seconds of Haste after you use Evade[1.4 - 1.9] Seconds of Haste after you use a Traversal Skill[14% - 19%] Physical Penetration with Haste
Required Level: 13Legendary Potential Level: 55
Updated for Cycle 1.1 Harbingers of Ruin

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