Items

Mercantile Boots

Mercantile Boots

Mercantile Boots

Boots
Implicits
+25 Armor[15% - 18%] increased Movement Speed[20% - 30%] increased Effect of Haste on You
Required Level: 52
Cannot Drop

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Added Armor
has a reroll chance of 0%. This means that whenever it is picked out of the 29 available affixes, there is 0% for the rolling process to happen again.

AffixChance to roll and keep
Added Armor
4.29%
Cold Resistance
3.00%
Added Dodge Rating
4.29%
Elemental Resistance
3.00%
Fire Resistance
3.00%
Added Health
4.29%
Lightning Resistance
3.00%
Necrotic Resistance
4.29%
Poison Resistance
4.29%
Void Resistance
4.29%
Attunement
3.00%
Critical Strike Avoidance
3.00%
Dexterity
1.29%
Increased Armour
2.57%
Increased Cooldown Recovery Speed
4.29%
Increased Movement Speed
4.29%
Intelligence
4.29%
Minion Dodge Rating
1.29%
Strength
4.29%
Vitality
4.29%
Physical Resistance
4.29%
Hybrid Health
0.43%
Experimental Haste Effect
4.29%
Experimental Frenzy Effect
4.29%
Experimental Ward Gained on Traversal
4.29%
Experimental Minions Transported with Traversal Skills
4.29%
Armour and Reduced Bonus Damage from Crits
1.72%
Cursed
4.29%
Dodge while Evading and Increased Dodge Rating
1.72%
Updated for Cycle 1.1 Harbingers of Ruin

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