Items

Skalnir Quiver

Skalnir Quiver

Skalnir Quiver

Quiver
Implicits
+[15% - 35%] Bow Critical Strike Multiplier
Required Level: 52

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Cold Resistance
has a reroll chance of 30%. This means that whenever it is picked out of the 35 available affixes, there is 30% for the rolling process to happen again.

AffixChance to roll and keep
Cold Resistance
2.79%
Elemental Resistance
2.79%
Fire Resistance
2.79%
Lightning Resistance
2.79%
Necrotic Resistance
3.98%
Poison Resistance
3.98%
Void Resistance
3.98%
Chance To Bleed
2.79%
Chance To Blind
0.80%
Chance To Chill
1.99%
Chance To Ignite
1.99%
Chance To Poison
1.99%
Chance To Shock
1.99%
Chance To Slow
1.00%
Dexterity
1.19%
Health On Kill
3.98%
Increased Cold Damage
1.99%
Increased Critical Strike Chance
3.19%
Increased Damage Over Time
3.98%
Increased Fire Damage
1.99%
Increased Lightning Damage
1.99%
Increased Minion Damage
3.98%
Increased Physical Damage
3.98%
Increased Poison Damage
2.79%
Armour Shred Chance
1.99%
Increased Stun Chance
3.98%
Physical Resistance
3.98%
Increased Bow Damage
3.98%
Increased Bow Attack Speed
3.98%
Added Bow Physical Damage
3.98%
Added Bow Fire Damage
1.99%
Added Bow Lightning Damage
1.79%
Added Bow Cold Damage
1.59%
of the Timelost Outcast
3.98%
of the Last Hermit
3.98%

Uniques

Zeurial's Hunt

Zeurial's Hunt

Quiver
LP33% | 7% | 0.602% | 0.007%
Implicits
+[15% - 35%] Bow Critical Strike Multiplier
Modifiers
When you use a Lightning Bow Attack your next Throwing Attack within 2 seconds has +[42% - 62%] Lightning PenetrationWhen you use a Lightning Throwing Attack your next Bow Attack within 2 seconds has +[42% - 62%] Lightning PenetrationTriggering both effects within 2 seconds grants Haste for 2 seconds+[12 - 32] Bow Lightning Damage+[12 - 32] Throwing Lightning Damage
Required Level: 52Legendary Potential Level: 35
Updated for Cycle 1.1 Harbingers of Ruin

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