Items

Copper Chalice

Copper Chalice

Copper Chalice

Relic
Implicits
+[2 - 3] Health Regen
Required Level: 1

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Cold Resistance
has a reroll chance of 30%. This means that whenever it is picked out of the 86 available affixes, there is 30% for the rolling process to happen again.

AffixChance to roll and keep
Cold Resistance
1.80%
Added Critical Strike Multiplier
1.55%
Elemental Resistance
1.80%
Fire Resistance
1.80%
Added Health
2.58%
Lightning Resistance
1.80%
Added Mana
2.58%
Necrotic Resistance
2.58%
Poison Resistance
2.58%
Void Resistance
2.58%
Attunement
1.80%
Dexterity
0.77%
Increased Cast Speed
2.58%
Increased Cold Damage
1.29%
Increased Critical Strike Chance
2.06%
Increased Damage Over Time
2.58%
Increased Fire Damage
1.29%
Increased Healing Effectiveness
2.58%
Increased Health Regen
2.58%
Increased Lightning Damage
1.29%
Increased Mana Regen
2.58%
Increased Minion Damage
2.58%
Increased Necrotic Damage
2.58%
Increased Physical Damage
2.58%
Increased Poison Damage
1.80%
Increased Spell Crit Chance
1.03%
Added Throwing Damage
2.06%
Increased Void Damage
1.55%
Intelligence
2.58%
Minion Dodge Rating
0.77%
Minion Health
1.55%
Minion Health Regen
0.77%
Potion Health Converted to Ward
0.52%
Strength
2.58%
Increased Elemental Damage Over Time
0.77%
Damage While Channelling
1.03%
All Resistances While Channelling
1.03%
Endurance
2.19%
Physical Resistance
2.58%
Endurance Threshold
2.19%
Frailty Chance
2.58%
Freeze Rate Multiplier and Cold Resistance
2.58%
Primalist Level of Swipe
0.36%
Primalist Level of Fury Leap
0.36%
Primalist Level of Summon Frenzy Totem
0.36%
Mage Level of Volcanic Orb
0.36%
Mage Level of Black Hole
0.36%
Primalist Level of Serpent Strike
0.36%
Sentinel Level of Hammer Throw
0.36%
Acolyte Level of Infernal Shade
0.36%
Acolyte Level of Aura Of Decay
0.36%
Acolyte Level of Transplant
0.36%
Mage Level of Snap Freeze
0.36%
Sentinel Level of Rebuke
0.36%
Primalist Level of Summon Sabertooth
0.36%
Primalist Level of Summon Scorpion
0.36%
Acolyte Level of Harvest
0.36%
Sentinel Level of Judgement
0.36%
Primalist Level of Avalanche
0.36%
Sentinel Level of Sigils Of Hope
0.36%
Sentinel Level of Holy Aura
0.36%
Sentinel Level of Smite
0.36%
Primalist Level of Spriggan Form
0.36%
Rogue Level of Flurry
0.36%
Rogue Level of Dancing Strikes
0.36%
Rogue Level of Cinder Strike
0.36%
Acolyte Level of Summon Skeletal Mage
0.36%
Mage Level of Static
0.36%
Mage Level of Disintegrate
0.36%
Mage Level of Flame Ward
0.36%
Acolyte Level of Assemble Abomination
0.36%
Acolyte Level of Bone Curse
0.36%
Sentinel Level of Shield Bash
0.36%
Rogue Level of Ballista
0.36%
Rogue Level of Lethal Mirage
0.36%
Primalist Level of Warcry
0.36%
Mage Level of Surge
0.36%
Sentinel Level of Void Cleave
0.36%
Sentinel Level of Javelin
0.36%
Rogue Level of Umbral Blades
0.36%
Mage Level of Frostwall
0.36%
Mage Level of Glyph of Dominion
0.36%
Mage Level of Frost Claw
0.36%
Rogue Level of Aerial Assault
0.36%
Rogue Level of Net
0.36%
Acolyte Level of Profane Veil
0.36%

Uniques

Herkir's Vessel

Herkir's Vessel

Relic
LP16% | 0.893% | 0.013% | 0%
Implicits
+[2 - 3] Health Regen
Modifiers
[60% - 100%] increased Fire Damage+[60 - 100] Health Gained on Potion Use+[6 - 10] Spell Fire Damage100% Chance to cast Fire Aura on Potion Use[30% - 60%] Increased Fire Aura Area
Required Level: 76
Updated for Cycle 1.1 Harbingers of Ruin

Online

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