Items

Tower Shield

Tower Shield

Tower Shield

Shield
Implicits
+28% Block Chance+[200 - 300] Block Effectiveness
Required Level: 30

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Added Armor
has a reroll chance of 0%. This means that whenever it is picked out of the 28 available affixes, there is 0% for the rolling process to happen again.

AffixChance to roll and keep
Added Armor
4.68%
Health Gained on Block
4.68%
Added Block Chance
4.68%
Added Block Effectiveness
4.68%
Cold Resistance
3.28%
Elemental Resistance
3.28%
Fire Resistance
3.28%
Added Health
4.68%
Lightning Resistance
3.28%
Necrotic Resistance
4.68%
Poison Resistance
4.68%
Void Resistance
4.68%
Chance To Chill Attackers
2.34%
Chance To Shock Attackers
1.87%
Chance To Slow Attackers
2.34%
Increased Armour
2.81%
All Resistances
1.40%
Increased Healing Effectiveness
4.68%
Increased Melee Damage
4.68%
Increased Physical Damage
4.68%
Minion Health
2.81%
Percent Damage Reflected
1.87%
Less Damage Taken on Block
2.81%
Thorns
1.87%
Endurance
3.98%
Physical Resistance
4.68%
Solar Deserter's
4.68%
Armour and Reduced Bonus Damage from Crits
1.87%

Uniques

Implicits
+28% Block Chance+[200 - 300] Block Effectiveness
Modifiers
[70% - 105%] increased Void Damage+[7% - 14%] Block Chance[21% - 28%] Chance to apply Time Rot to Attackers when Hit+[21% - 28%] Chance to Time Rot on Hit+[5 - 7] Melee Void Damage[50% - 30%] less Void Damage Taken
Set
75% Void Penetration with Time Rot (2 items)3% more Void More Damage Per Stack (3 items)
Required Level: 30
Updated for Cycle 1.1 Harbingers of Ruin

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