Temporal Sanctum

Temporal Sanctum Key

Temporal Sanctum

Boss: Chronomancer Julra
Dungeon Ability: 
Temporal Shift
Current Bonus: enemies drop 7% more Runes
Eternity Cache
Eternity Cache

Mechanics

When entering the Temporal Sanctum, you gain the

Ability. This Ability allows you to switch back and forth between the Divine and Ruined era. You will need to jump between eras to pass gates that are locked in one era but are opened in the other.

Eternity Cache

The Eternity Cache allows you to combine a Unique item with Legendary Potential and an Exalted item with 4 unsealed affixes. Each item must be of the same type.

The amount of Legendary Potential on your Unique item determines how many affixes will be transfered from the Exalted item to the newly created Legendary item. Legendary Potential ranges from 0 to 4. Note that low level unique items will generally roll with more Legendary Potential than end game uniques.

Place the two items in the Cache and Seal it in the Eternal era. Use

to shift to the Ruined era and open the Cache to retrieve your Legendary item.


Starting Floor Modifiers

BonusDamageHealthSchedule
the dungeon boss drops 6 - 7 Exalted Jewelry+120%+150%in 1 days
enemies drop 7% more Exalted Relics+120%+120%in 2 days
the dungeon boss drops 6 - 7 Exalted Weapons+150%+120%in 3 days
the dungeon boss drops 7 - 8 Runes+100%+140%in 4 days
enemies drop 7% more Exalted Amulets+120%+120%in 5 days
the dungeon boss drops 1 Glyph of Despair+150%+150%in 6 days
the dungeon boss drops 1 Unique Weapon+140%+140%in 7 days
enemies drop 7% more Glyphs+120%+80%in 8 days
the dungeon boss drops 2 Unique Items+180%+180%in 9 days
enemies drop 7% more Exalted Helmets+120%+120%in 10 days
the dungeon boss drops 7 - 8 Idols+120%+120%in 11 days
the dungeon boss drops 6 - 7 Exalted Items+150%+150%in 12 days
enemies drop 7% more Exalted Rings+120%+120%in 13 days
the dungeon boss drops 6 - 7 Glyphs+140%+100%in 14 days
enemies drop 7% more Exalted Weapons+140%+120%in 15 days
enemies drop 7% more Runes+80%+120%Active

Middle Floor Modifiers

Middle Floor modifiers are chosen randomly when entering the floor.

BonusDamageHealth
enemies drop 7% more Exalted Amulets+120%+120%
enemies drop 7% more Exalted Helmets+120%+120%
enemies drop 7% more Exalted Relics+120%+120%
enemies drop 7% more Exalted Rings+120%+120%
enemies drop 7% more Exalted Weapons+140%+120%
enemies drop 7% more Glyphs+120%+80%
enemies drop 7% more Runes+80%+120%

Boss Floor Modifiers

Boss Floor modifiers are chosen randomly when entering the floor.

BonusDamageHealth
the dungeon boss drops 6 - 7 Exalted Jewelry+120%+150%
the dungeon boss drops 6 - 7 Exalted Items+150%+150%
the dungeon boss drops 6 - 7 Exalted Weapons+150%+120%
the dungeon boss drops 1 Glyph of Despair+150%+150%
the dungeon boss drops 6 - 7 Glyphs+140%+100%
the dungeon boss drops 7 - 8 Idols+120%+120%
the dungeon boss drops 7 - 8 Runes+100%+140%
the dungeon boss drops 1 Unique Weapon+140%+140%
the dungeon boss drops 2 Unique Items+180%+180%
Updated for Cycle 1.1 Harbingers of Ruin

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