Items

Sapphire Ring

Sapphire Ring

Sapphire Ring

Ring
Implicits
+[10 - 20] Mana[6% - 12%] increased Mana Regen
Required Level: 40

Affixes

The chance to roll an affix depends on the pool of affixes and the reroll chance of each affix. Each affix basically has an equal chance of rolling, but then the reroll chance of the affix determines how likely it is for the rolled affix to be kept or not.

For example,

Cold Resistance
has a reroll chance of 30%. This means that whenever it is picked out of the 41 available affixes, there is 30% for the rolling process to happen again.

AffixChance to roll and keep
Cold Resistance
2.18%
Added Dodge Rating
3.11%
Elemental Resistance
2.18%
Fire Resistance
2.18%
Added Health
3.11%
Lightning Resistance
2.18%
Necrotic Resistance
3.11%
Poison Resistance
3.11%
Added Stun Avoidance
2.18%
Void Resistance
3.11%
Attunement
2.18%
Critical Strike Avoidance
2.18%
Dexterity
0.93%
Increased Cold Damage
1.56%
Increased Critical Strike Chance
2.49%
Increased Damage Over Time
3.11%
Increased Elemental Damage
3.11%
Increased Fire Damage
1.56%
Increased Healing Effectiveness
3.11%
Increased Health Regen
3.11%
Increased Lightning Damage
1.56%
Increased Mana Regen
3.11%
Increased Minion Damage
3.11%
Increased Necrotic Damage
3.11%
Increased Physical Damage
3.11%
Increased Poison Damage
2.18%
Increased Spell Damage
3.11%
Increased Throwing Attack Speed
1.87%
Increased Void Damage
1.87%
Intelligence
3.11%
Minion Dodge Rating
0.93%
Minion Health
1.87%
Potion Health Converted to Ward
0.62%
Strength
3.11%
Increased Elemental Damage Over Time
0.93%
Endurance
2.64%
Physical Resistance
3.11%
Endurance Threshold
2.64%
Freeze Rate Multiplier and Cold Resistance
3.11%
Throwing Damage and Reduced Mana Cost
2.64%
Block Chance and Effectiveness
2.49%

Uniques

Implicits
+[10 - 20] Mana[6% - 12%] increased Mana Regen
Modifiers
+[30% - 75%] Chance to Shock on Spell Hit[5% - 10%] Chance to Gain 75 Ward when you hit a Shocked Enemy+1 to Static+13 Spell Lightning Damage
Set
13% increased Elemental Cast Speed (2 items)+1 to Fire Spells +1 to Lightning Spells +1 to Cold Spells
Required Level: 29
Oceareon

Oceareon

Ring
LP17% | 1% | 0.016% | 0%
Implicits
+[10 - 20] Mana[6% - 12%] increased Mana Regen
Modifiers
+[24% - 40%] Chance to Chill on Hit[10% - 20%] Increased Chill Duration[4% - 2%] less Damage Taken from Chilled Enemies+[24% - 40%] Chance to Shock on Hit[10% - 20%] Increased Shock Duration[1% - 20%] more More Damage Per Stack
Required Level: 74
Julra's Stardial

Julra's Stardial

Ring
LP19% | 1% | 0.027% | 0%
Implicits
+[10 - 20] Mana[6% - 12%] increased Mana Regen
Modifiers
+[12% - 36%] of Mana Spent Gained as Ward[36% - 72%] increased Spell DamageWhen you use a movement or time travel skill all stats on this item are tripled for 4 seconds (12 second cooldown)
Required Level: 40Legendary Potential Level: 70
Updated for Cycle 1.1 Harbingers of Ruin

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